Blackacre
A downloadable game
In the frigid colony of Blackacre, old magicks bloom anew.
THE SETTING
It is the year 1910 since the reign of divine king Aklen. Most of the world is carved up by massive empires, such as the naval power of Metropol. One such colony under her reign is the Archipelago of Blackacre. You play as a Traveller, one who came to the isles in search of power, wealth or answers.
The capital city of Newport is filled with chain smoking cockney gangsters. The frontiers of the isles with brigands and hermits. The air trembles as technology and unrest cascade through society. Some have formed secret societies, believing that the isles themselves hold the secret of everything from clairvoyance to life eternal.
Play as in a turn-of-the-century gangster in a noir detective story or venture into surreal horror traversing other planes of existence.
BACKGROUNDS
Create a character using one of the four backgrounds. Anything from grizzled detectives, to scheming occultists are fair game.
- Settler – Those that were born on the isles. Sturdy and good with a six-shooter. Anyone from a common blackstone miner to a tough war veteran. Excellent for new players.
- Scholar – Natural philosophers and explorers that arrived to Blackacre. Report to a large institute in the capital of Newport.
- Occultist – Term for those that get a little too interested in the profane arts. May be found in large, organised groups or as lone wolfs that collect grimoires and artefacts looking for knowledge.
- Native – Long, albino and with pale eyes. The natives encompass many tribes and customs of the isles. One thing they have in common is their grit and the belief that the archipelago itself is listening to them.
VOWS AND ARTEFACTS
Use a dozen of mundane and occult artefacts throughout your journey. Make pacts with ancient archons from wyrd lands. Not everyone believes in the supernatural, but it’ll be hard to deny your hand phasing into their ribcage and ripping out their heart.
THE SYSTEM
Blackacre uses a modified fork of the FATE system. Use the aspects and stunts to play outside the box, using over 20 skills in new and unique ways. The system is flexible, so in case there isn’t a specific skill or ability that doesn’t fit your play style, you may create your own and slot it into the game.
Combat is done via opposed rolls using 2d6s. Doubles crit unless you’re in cover or in the right terrain, so pick your battles carefully.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Symberzite |
Genre | Role Playing |
Tags | Board Game, Creepy, Gothic, Grayscale, Tabletop |
Average session | A few hours |
Languages | English |
Accessibility | High-contrast |
Download
Install instructions
The game comes in standard PDF files. The only thing of note is that some of the radial buttons in the fillable sheet are bugged and cannot be unclicked.
Development log
- Blackacre Released78 days ago
- Traveller's LodgeAug 05, 2024
- Blackacre leaving playtest phase soonJul 09, 2024
- Through the Looking-GlassMar 27, 2024
- Open Playtest LaunchJan 16, 2024
Comments
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This looks VERY good